Night Catcher
Skill based mobile game for Android made in Unity
Project Description
A simple Android game where you catch dots in a beautiful graphical setting with cute cats in the background. As the levels progress, the difficulty level increases, and subsequent levels become increasingly challenging. In this project, I was responsible for code reviews and the integration of the WWise tool for sound implementation. Additionally, I served in a supervisory and mentoring role, proposing appropriate technical solutions and code architecture.
Features
The project implemented the following features:
- Beautiful graphics, 2D animations, and an intuitive user interface
- Dot-catching mechanics based on Unity’s grid component
- Increasing difficulty levels with different backgrounds and transitions between levels
- Pleasant and catchy music
- Integration of Google ads
Technologies Used
During the project implementation, I got acquainted with the following technologies and tools:
- .NET
- C#
- 2D Animations
- Unity Cinemachine
- Visual Studio
- Unity Profiler
- Wwise
- NUnit
- Hack&Plan
- Gimp